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This new option in Artlantis allows users to display a global ambient occlusion to create virtual shadows in small areas where natural light doesn’t go. Simply set this new parameter to automatic color mode or select a reference color, which will be recognized as white in the 3D scene.
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White Balance allows you to adjust the dominant color of a scene to the ambient lighting. To create stunning images, Artlantis 6 now includes its own built-in physical engine, emphasizing physical rendering quality, precision, material accuracy, and energy consumption. The new, physically correct Artlantis 6 rendering engine, with its legendary simplicity, allows you to create visualizations of an incomparable beauty and quality.
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